Tavern's Last Call: Goldrop
Throwback Black Tea Blend | 4 oz
Robust and refreshing, Goldrop is the beautiful, minty black blend from August 2024, hitting a nice, wide array of flavors that make a great drink both hot and iced. If you love the idea of a shockingly refreshing black tea and want to try one of the most unique blends we've ever offered, Goldrop awaits.
*Contains organic black tea, organic spearmint, organic peppermint, cornflowers, and natural flavors.
Each Box of Tavern's Last Call: Goldrop includes
• 4 oz bag of the black tea blend originally featured in August 2024
• Collectible Foliage card
• A matching sticker
• 5E spell card from Aug '24
• A random set of dice...back from the Tavern Cellar!
Goldrop • Expeditions can last months under the Loomside Mountains, particularly for those willing to adventure beyond charted caves. Those accustomed to long-term dives have taken to gathering Goldrop along the way.
Named for the pale golden glow of its flame, Goldrop is a burnable cave moss that grows on cave ceilings near mineral veins. But if prepared correctly, it can also be made into a warm tea, typically made to remind its drinker of the proverbial light at the end of the infinite tunnels. Loomside’s Fearless Culineers’ Guild (or, FCG) recommends Goldrop be ground into a fine powder, dissolved in cool water, then heated via prestidigitation for best taste.




Ingredients: Organic black tea, organic spearmint, organic peppermint, cornflowers, and natural flavors.. Medium caffeine.
To brew, add 1 tbsp of tea to 8 fl oz. (235g) water at 205˚F (96˚C). Steep for 4 minutes and enjoy!
Included Spell: Earthen Blast
2nd Level Transmutation
Casting Time: 1 Action
Range/Area: Self/20 ft. cone
Duration: 1 Round
Components: V, S, M
Classes: Druid, Ranger, Sorcerer, Wizard
You cause a spray of earth to assault creatures in a 20-foot cone in front of you. When casting the spell, choose to either create a blast of stone or a blast and dust and debris.
• Debris Blast. Creatures in the area must make a Dexterity saving throw or be blinded until the end of your next turn.
• Stone Blast. Creatures in the area must make a Dexterity saving throw, taking 3d8 bludgeoning damage on a failed save or half as much on a successful one.
Using a Higher Level Spell Slot. When you cast this spell using a spell slot of 3rd level or higher, both versions of the spell deal an additional 1d8 bludgeoning damage for each slot level above 2nd. Creatures that make a successful saving throw against the Debris Blast take only half damage.
Material. A pinch of sand or pebbles mixed with goldrop.

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